• Research

    The fundamental principle of IRCAM is to encourage productive interaction among scientific research, technological developments, and contemporary music production. Since its establishment in 1977, this initiative has provided the foundation for the institute’s activities. One of the major issues is the importance of contributing to the renewal of musical expression through science and technology. Conversely, sp…

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    IRCAM is an internationally recognized research center dedicated to creating new technologies for music. The institute offers a unique experimental environment where composers strive to enlarge their musical experience through the concepts expressed in new technologies.

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  • Research

    The fundamental principle of IRCAM is to encourage productive interaction among scientific research, technological developments, and contemporary music production. Since its establishment in 1977, this initiative has provided the foundation for the institute’s activities. One of the major issues is the importance of contributing to the renewal of musical expression through science and technology. Conversely, sp…

    • Research Topics
    • The STMS Lab
    • Research Teams
    • Sound Systems and Signals: Audio/Acoustics, InstruMents
    • Acoustic and Cognitive Spaces
    • Sound Perception and Design
    • Sound Analysis-Synthesis
    • Sound Music Movement Interaction
    • Musical Representations
    • Analysis of Musical Practices
    • Projects
    • Sound Workshop
    • The Musical Body
    • Creative Dynamics
    • Finished Projects
  • Creation

    IRCAM is an internationally recognized research center dedicated to creating new technologies for music. The institute offers a unique experimental environment where composers strive to enlarge their musical experience through the concepts expressed in new technologies.

    • Composers & Artists in Studio
    • Sivan Eldar in Studio
    • Mauro Lanza in studio
    • Chloé Thévenin in studio
    • Oren Boneh in studio
    • Tristan Murail in studio
    • Martin Matalon in studio
    • Sébastien Gaxie in studio
    • Murcof in the studio
    • Vimala Pons in studio
    • Lucie Antunes in studio
    • Deena Abdelwahed in the studio
    • Music-Fictions
    • Artistic Research Residency
    • Artistic Residencies: The Blog
    • Rendez Vous 25.26
    • 2025-2026
    • Replay Concerts
    • Seasons from 1996 to present
    • ManiFeste-2024 Website
    • ManiFeste festival from 2012 to 2025
    • L’Étincelle, IRCAM’s journal of creation
  • Transmission

    In support of IRCAM's research and creation missions, the educational program seeks to shed light on the current and future meaning of the interactions among the arts, sciences, and technology as well as sharing its models of knowledge, know-how, and innovations with the widest possible audience.

    • Training Courses
    • Training Courses 2025.26
    • Max, Max for Live
    • Computer-Assisted Composition
    • ASAP & Partiels
    • Sound spatialization
    • Creation of interactive environments
    • Practical Information
    • Higher Education
    • Cursus Program on Composition and Computer Music
    • Master ATIAM
    • Sound Design Master's Program
    • Mixed-Music
    • AIMove Master
    • Discover Research at IRCAM
    • Cultural Outreach
    • Cultural Mediation at Middle School Students
    • Médiations culturelles au lycée
    • Digital Workshops
    • TACT
    • Images of a Work Collection
    • Group Tours
    • ManiFeste-2026 Festival Academy
    • In Situ Dance Film Composition
    • In Situ Electronic Composition
    • Solo and electronics
    • 2026 Auditors
  • Innovations

    Engaged with societal and economic issues at the intersection of culture and IT, research at Ircam has forged a reputation for itself in the world of international research as an interdisciplinary benchmark in the science and technology of sound and music, constantly attentive to the new needs and uses in society.

    • The IRCAM Forum
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    • Innovative art-science-technology processes
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    Creation of interactive environments

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    Real-time software and hardware interactions: generative AI with RAVE and Diffusion, (inter)reactive improvisation agents with Dicy2 and Somax2, and gesture-sound interaction with RIoT, Max, and MuBu sensors.
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    The ACIDS group, part of Ircam’s Musical Representations team, conducts research on deep generative models for musical and creative synthesis, with the goal of developing new tools that model musical creativity and expand sonic possibilities through machine learning approaches. This work materializes in real-time objects integrated into software environments such as MaxMSP and Ableton Live, notably through the RAVE, AFTER, FlowSynth models and the nn~ library. These tools enable exploration of innovative forms of sound creation, by developing instruments and deep audio models that embed artificial creative intelligence into musical performance.

    In addition, the work of the Musical Representations team on generative processes—most recently as part of the ERC REACH (Raising Co-Creativity in Cyber-Human Musicianship) research project—has led to the development of innovative software tools. These tools enable the creation of interactive devices and the exploration of new forms of interaction between composers, musicians, and improvisers. Leveraging artificial listening and the synchronization of musical signals, Dicy2 and Somax2 implement intelligent agents capable of learning either in real-time or beforehand, facilitating immediate or pre-programmed musical interactions in both structured and improvised contexts.

    Meanwhile, the Prototypes & Engineering unit, in coordination with the Sound Music Movement Interaction team, stands out for its work on real-time gesture and sound interaction technologies, particularly for the performing arts. One of its flagship projects is the development of R-IoT wireless sensors, which detect gestures using motion sensors and a wireless microcontroller, allowing the creation of interactive experiences where performers’ gestures directly influence the sound.

    The Sound Music Movement Interaction team, dedicated to researching interactive systems, combines technologies for analysis, synthesis, and real-time sound processing with synchronization tools. These contribute to the emergence of new forms of stage performance, blending music, dance, and multimedia.
    These technologies not only enhance the artist’s experience, but also provide audiences with interactive performances, where music, dance, visuals, and virtual reality intertwine to create a unique immersive experience.

    What people are saying

    “The week-long training course on 'Deep Generative Audio Models and AI in Max and Ableton Live' was, without a doubt, one of my most intellectually stimulating and artistically inspiring experiences to date. The quality of the teaching and resources was exemplary. I highly recommend this training to others and will return for future sessions in other areas. Thank you to Philippe and the entire team!” Mark, musician, composer, lecturer, and doctoral researcher.

    “The workshop was an incredible experience—the perfect blend of creativity, theory, and technical expertise. The diversity of IRCAM's researchers and teachers, each bringing unique backgrounds and perspectives, made it exceptionally enriching. I now feel encouraged to deepen my experiments with machine learning and sound.” Pedro, Creative Technologist, Deep Generative Audio Models and AI in Max and Ableton Live

    "I'm very happy to have taken this course. Jérôme and Mikhail explained everything to us in detail, and we were able to take advantage of Ircam's facilities to put our new knowledge into practice and exchange ideas. I can only recommend this course to anyone interested in music production in the digital age, and who also wants to combine it with an acoustic instrument and improvised music practice - there's a lot to discover!" Swantje, student, Interacting, composing and improvising with generative agents

    “The musical experience was an excellent complement to the technical instruction.” Bruce, Professor of Music Composition, Composing an interactive environment and preparing a performance with generative agents



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