- Training Courses
- Training Courses 2023.24
- Max, Max for Live
- Sound spatialization
- Designing Audio Experiences on the Web
- Interact, Compose, Improvise with Generative Agents
- Other training programs
- Practical Information
Other training programs
The training programs below have not been scheduled yet.
If you are interested, please contact us at 01 44 78 47 60 | info-pedagogie(at)ircam.fr.
Upon completion of this training, participants will have acquired knowledge in the domain of sound design and the associated scientific and technological processes. They will be able to put in place the steps necessary for a new sound design approach: analysis, the development of a scenario for use, an explanation based on a sound sketch, the proposal of a solution.
Sound designers, sound artists, students in sound-related fields
TS2 and Partiels
Introduction to the software programs TS2 (time stretch, transposition) and Partiels (sound analysis)
Upon completion of this course, participants will be able to read a sonogram in TS2, optimize the analysis parameters for frequency representation and processing, and correctly set up and perform basic processing operations (transposition, time dilation, use of the Remix functions). Participants will be able to perform several analyses in Partiels, export them and use them in Max and OpenMusic.
Composers, musicians, engineers, sound engineers, sound designers, video editors, post-production professionals, teachers...
Sensors, Interfaces, and Interactive Machine Learning
Master Sensors to Program Interactive Sound and Music Systems
Upon completion of this training program, participants will have acquired the theoretical and practical notions for realization of interactive sound and music systems using R-IoT sensors (9-axis sensor with accelerometers, WIFI), as well as pattern-recognition systems. Programming interfaces such as the Arduino or R-IoT will also be addressed
Composers, musicians, performers, teachers, designers
From PureData to audio plugins
Embedding PureData patches into audio plugins
Upon completion of this course, participants will be able to embed the code they have developed in PureData as part of their production chain. Via Camomile, a special package that converts the code written in PureData, they will be able to generate plugins compatible with the main professional standards. They will know how the code designed in PureData can become for instance a VST that can be integrated in a DAW (Digital Audio Workstation).
Composers, musicians, teachers, sound designers, sound engineers, multimedia artists...
Learn about Live Video in the Max Environment.
Upon completion of this course participants will gain a global understanding of the possibilities of Jitter (OpenGL programming, Java, shaders) and acquire the foundations necessary to manipulate 2D and 3D images. They will be able to create a complete chain of acquisition, analysis, video treatments, and the display of an image using basic modules.
Composers, musicians, teachers, sound designers, sound engineers, multimedia artists