Transmission
Software Training

Jitter

Learn about Live Video in the Max Environment
November 26 through December 1,
10 a.m.- 5:30 p.m.
Ircam
salle Nono
Language

French

Level

Beginner

Prices

1500 €

CANCELLED

Following an introduction to the graphical programming environment for interactive projects, participants will learn to use video matrices and the processes of analysis.

Objectives

Upon completion of this course participants will gain a global understanding of the possibilities of Jitter (OpenGL programming, Java, shaders) and acquire the foundations necessary to manipulate 2D and 3D images. They will be able to create a complete chain of acquisition, analysis, video treatments, and the display of an image using basic modules.

Public

Artists, teachers, etc.

Prerequisites


Mastery of the Macintosh environment (OS X), use of a camera and a video projector, knowledge of video cable terminology
Prior knowledge of the Max environment is preferable (Max basic tutorials)

Assessment

A certificate at the end of the program is given to each participant with the results of the exam.


Program

Monday

The Max environment;
An introduction to the Jitter matrices;
Exercises.

 

Tuesday

Video acquisition, real time treatment;
Output to monitors or video projectors;
Exercises.

Wednesday

Exercises (discovery and manipulation in situ);
Movement detection and analysis;
DMX/MIDI interfacing and protocols;
Sensors;
OpenGL;
Exercises.

Thursday

Open GL;
Introduction to 3D animation techniques;
Shaders;
Data filtering;
Exercises.

Friday

(depending on group)
Introduction to particles;
Visuel mapping;
Presentation of programming langages in Max (GLSL, Gen, JavaScript);
Optimization of patches;
Exercises.

Saturday

Exercises
Assessement