Studio 5, Live: Sound Spatialization
The IRCAM studios open their doors for a second “Studio 5, Live” event this time entirely dedicated to sound spatialization. Discover the latest technologies available and dive into a prototype factory.
An important issue in musical creation, sound spatialization has progressively become an essential element in performance arts, film production, virtual reality, and multimedia diffusion. Creating a sound space or sound immersion, the simulation of real or imaginary acoustic spaces all rely on 3D technologies that must coincide with the broad range of formats used for sound diffusion.
We invite you to meet acoustic researchers, composers, computer music designers, and sound engineers in a series of conferences, presentations on new software for spatialization, and 3D listening workshops under the Place Igor Stravinsky.
Live, designed for the general public: artistic creation, the technological arsenal, and scientific subjects.
Thibaut Carpentier, engineer CNRS-STMS
Clément Cornuau, sound engineer
Éric Daubresse, computer-music designer
Hervé Dejardin (Radio France), sound engineer
Lidwine Hô (France Télévisions), sound engineer
Augustin Muller, computer-music designer
Markus Noisternig, researcher IRCAM-STMS
Marco Stroppa, composer
Pedro Garcia Velasquez, composer
Frédérick Rousseau, head of Industrial Relations, IRCAM
Gaël Martinet, founder of Flux::
Olivier Warusfel, researcher IRCAM-STMS
Due to current works underway at IRCAM, we are not able to accommodate persons with reduced mobility.
Upcoming “Studio 5, en direct” events:
Saturday, March 10,
Spatialization in Musicla Creation
New Formats for 3D Sound Diffusion: Radio & Television
research for the Work Disenchanted Island d'Olga Neuwirth
Acoustic Theater: 3D Sound Prints
Research for the WorkDisenchanted Island d'Olga Neuwirth
The New Software Program Spat Revolution
Spatialization and Object Formats (ADMix Tools)
|4pm||Atelier d'écoute: works Marco Stroppa and Emmanuel Nunes|
with Marco Stroppa, composer, and Éric Daubresse, computer-music designer
3D Diffusion and Object Format for Radio
Virtual Reality and Spatial Cognition
360° Audio-Video Production