Designing Audio Experiences on the Web
Programme de la formation
|Morning||Introduction to the web of musical / artistic creations;|
Understand the nature and role of the different elements of a typical web-based performance (server, hosting, client, device, browser, etc.);
Hands-on session: explicit the architecture and requirements of typical installations: interactive web-page for EP promotion, location-based soundscape exploration, using spectators’ smartphones as distributed speakers, interactive and collaborative experience: full potential of a mobile-web experiences.
Hands-on session: introduction to the Web Audio API.
|Morning||Introduction to client-server based frameworks;|
Hands-on session: Soundworks and Nodal, understand the full potential of a web-install and demystify web-developments.
|Afternoon||Hands-on session: create an interactive multi-client audio experience.|
|Morning||Hybrid framework: Juggling between the Web Audio API and Max/MSP;|
Introduction to Mira and MiraWe: instant Max/MSP interface over http;
Hands-on session: communication between Max/MSP, a Node server and web clients (OSC, TCP, etc).
|Afternoon||Understand the strength and weakness of both Max and Web Audio frameworks, to be able to use whichever suits best any given submodule of their installation;|
Hands-on session: hybrid framework, Soundworks-Nü.